Biographical
Information
Download
Resume here
Current Work
Currently I'm supporting Unreal's Lightmass in the Agency
Programming Experience
11 years of experience in Maya Mel
11 years of experience in Maya API/Plug-in
9 years of experience in C/C++
4 years of experience in CgFx
4 years of experience in OpenGL
3 years of experience in USF, Unreal's shader language based on HLSL
3 years of experience in Unreal Rendering
Education
Graduated
WOSC B.S. in Computer Science
Then
spent several years hanging out with a great bunch of illustrators
in Eugene OR learning to draw.
Here are some of the companies that I have done illustrations
for.
These are game companies that I have worked for.
.